Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Queuing active items with no cast time while disabled

  • Filter
  • Time
  • Show
Clear All
new posts

  • xeno2wad
    The queued activation of items during chronosphere looks like a bug.
    Correct me if i'm wrong but spamming bkb/dagger during naga's song to escape a tide's ravage afterwards always worked in dota1, as it does in dota2, right?

    Leave a comment:

  • Queuing active items with no cast time while disabled

    Not sure if this is intended, but you can queue some active items (Black King Bar, Mekansm, or any item that requires only one click to activate) while disabled, and your hero will immediately use it after that disable wears off (even if you do not have control of your character).

    Example: Song of the Siren is active. You press BKB while invulnerable, and then Faceless Void drops a Chronosphere on you shortly before Song ends. Even when Song wears off and Chronosphere is still active, your hero will pop the BKB.

    Shouldn't this not be possible since items cannot be activated if control of the character is lost?

    Unlike Dota 1, it seems any action queued while disabled will be immediately used after and have higher priority than anything else used after. This makes it so Tidehunter (or any Hero with no Magic Immunity piercing spells) cannot follow up on Song of the Siren because the BKBs can be queued during it and will take effect before anything else when Song ends. The only exception for queued items is Song of the Siren itself ironically, which delays them until it is over.

    This also affects some other items like Blink Dagger since you can queue a location to blink to beforehand. Even with somebody spamming a instant disable like Hex on your hero, the Blink will take effect immediately when the first disable wears off (beyond human reflexes really).