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Meepo and dota_player_smart_multiunit_cast "1"

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  • Meepo and dota_player_smart_multiunit_cast "1"

    What is dota_player_smart_multiunit_cast "1"?

    - Behaviour when casting spells with multiple units of the same type(Default "0" "0" Tabbing "1" Cast next unit)

    If I spam poof with meepos selected, only 1 meepo starts to channel poof and if the first poof is finished the seconds meepo starts to cast it and so on. Thats why i write this in Brainstorming for me it doesnt look right.
    Last edited by Kevinriz9r; 09-22-2012, 01:17 PM.

  • #2
    maybe this has been made for chen (example) so you have 3 centaurs, and to prevent all of them casting the spell at once it makes them cast it one after another.

    Just a guess.
    Before posting a bug read the Bug posting guidelines first and check the Known Bugs list For existing bugs.

    Use the report () button when you need help from a Moderator.


    • #3
      with net (meepo) i can spam all at nearly the same time

      I just tested it with mass lion stuns and it works.
      i think it has something to do with channel abilities
      Last edited by Kevinriz9r; 09-22-2012, 02:28 PM.