Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

False Positive Abandonment Issues

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • False Positive Abandonment Issues

    Hi,

    Lately I have noticed a raise in the number of False Positive Abandonment's. That is, active players who are incorrectly classed as abandoning games. I've seen it happen to others, and now it happened to me. According to http://dev.dota2.com/showthread.php?t=59360 this is because a player has not gained XP for 5 mins.

    Is someone looking into these False Positive Abandonment Issues?

    Earning no XP for 5 mins is really a bad measure for AFK'ing. A better measure would be no player movement, or mouse clicks, or keyboard interaction for 5 mins to "detect" AFK'ing.
    Last edited by TheRayTracer; 10-22-2012, 03:48 PM. Reason: Removed Story

  • #2
    You didn't help your team in any way for over 5 minutes. I'd say working as intended.

    Comment


    • #3
      "-ping time dropped to a low 1000ms", that is, very little control. I helped by not feeding.

      Comment


      • #4
        Originally posted by TheRayTracer View Post
        What can be done to avoid this in the future?
        you can farm jungle with any ping

        Originally posted by TheRayTracer View Post
        Earning no XP for 5 mins is really a bad measure for AFK'ing. A better measure would be no player movement, or mouse clicks for 5 mins to "detect" AFK'ing.
        It's not perfect, we all know this and i think devs working on better system. But anyway using hero movement or mouse clicks is WORST idea ever, you can just sit at fountain and click...(i can even create macro on my mouse to do this for me )

        Comment


        • #5
          "-ping time dropped to a low 1000ms", that is, very little control. I helped by not feeding.
          While not feeding is to be commended, it took you 5 minutes to try and rejoin? Regardless of the cause, you hindered your team by not contributing for 5 minutes. Regardless of the cause, this deserves punishment. I'm not saying I'm unsympathetic, but it sure does motivate a person to fix their computer issues before/while playing DotA.

          Comment


          • #6
            Originally posted by perkster029 View Post
            While not feeding is to be commended, it took you 5 minutes to try and rejoin? Regardless of the cause, you hindered your team by not contributing for 5 minutes. Regardless of the cause, this deserves punishment. I'm not saying I'm unsympathetic, but it sure does motivate a person to fix their computer issues before/while playing DotA.
            Wow, your definition of "punishment" differs greatly from most peoples. There were no computer issues, the issue happened somewhere in the 1000's of switches and routers and proxies and control nodes that make up the internet cloud.

            Comment


            • #7
              And how do we differentiate between random "swithes and proxies," bad computers, a bad ISP, and dling something using up your bandwidth? We can't.

              I return to the "Took 5 minutes for you to try and rejoin??"

              Comment


              • #8
                We can, for example, Open Shortest Path First, heart beat monitoring, watchdogs, etc...

                Maybe the issue was that there was no DC button before I was marked as "abandoned"? Only took 30 seconds to DC and reconnect.
                Last edited by TheRayTracer; 10-21-2012, 12:08 AM.

                Comment


                • #9
                  Originally posted by TheRayTracer View Post
                  Earning no XP for 5 mins is really a bad measure for AFK'ing. A better measure would be no player movement, or mouse clicks for 5 mins to "detect" AFK'ing.
                  AFK detection was originally done that way, and it was a poor method.

                  Feel free to suggest other improvements, but technically, this is still an issue on your side if other players are not affected by bad connections.

                  Do not worry about other players reporting you, invalid reports should not be entertained.

                  Moving this thread to somewhere more appropriate for discussion. There is already a sitcky in MISC for AFK issues, but will allow this particular thread only in Brainstorming to discuss the AFK system and the way it works.
                  Last edited by DLRevan; 10-20-2012, 11:36 PM.
                  Always read and follow the forum rules. If you need help from a moderator, use the report button ()
                  Before posting new bugs:
                  -Check the Known Bugs List and search the forum for an existing report.
                  -Make sure its a bug (test in WC3 Dota, visit playdota guides and adv. mech, etc). If you're still not sure, post in Mechanics and Gameplay Bug Brainstorming instead.
                  -Read the Bug Posting Guidelines on how to report a bug properly.

                  Comment


                  • #10
                    Originally posted by DLRevan View Post
                    AFK detection was originally done that way, and it was a poor method.

                    Feel free to suggest other improvements, but technically, this is still an issue on your side if other players are not affected by bad connections.

                    Do not worry about other players reporting you, invalid reports should not be entertained.

                    Moving this thread to somewhere more appropriate for discussion. There is already a sitcky in MISC for AFK issues, but will allow this particular thread only in Brainstorming to discuss the AFK system and the way it works.
                    Thanks for the considered reply. One easy improvement that I see would be to include a "Rage Quit" option when "reporting" someone. This could be automatically verified after a manual report. Furthermore, after a player is reported, or when a player is marked as "abandoned", ping times, latency, and/or bandwidth throughput could be captured before a determination is made (maybe by using Fuzzy Logic).

                    Just to follow up on "invalid reports should not be entertained", what exactly do you mean? There would be too many reports to be looked at manually.

                    Thanks!

                    Comment

                    Working...
                    X