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[Duplicate] Poison Touch stun doesn't stack, but slow does

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  • [Duplicate] Poison Touch stun doesn't stack, but slow does

    Not sure if it's a bug (or if it's the same in D1), but after reducing the cooldown on PT, if I manage to maintain vision (and a proximity) I can double PT an enemy.

    The first PT will work as intended (approximated as follows):
    - slow, small damage
    - slower -> stun
    - damage + dot

    The second PT will:
    - slow, won't "slower" them anymore (meaning it will only hit the first slow penalty, won't go further to the second part)
    - damage, won't stun (might be related to the fact it won't reach the second slow stage)
    - dot (not sure but didn't seem to work, or it lasted a short while)

    So for short, a second level 3 or 4 PT will behave similar (if not exactly) to a level 1 PT if cast on an enemy that already has the dot buff active (by the time the cooldown ends the stun should end as well).
    Is this WAI ? (working as intended to the non-acronym fans)
    Explanations on the normal, high and very high brackets in replays: here, here & here
    Why maphacks won't work in D2: here

  • #2
    ^I don't believe that the stun should end at the same time as the cooldown... The DoT extends a reasonable amount after the cooldown though, which is why you get this issues in the first place :/

    I will have to test to see what you mean anyway.
    Comprehensive Damage Reduction & Amplifications Dota 2 Guide


    • #3
      moderate 121: Shadow Strike/Poison Touch doesn't have the full effect (slow, stun) when recast on a target


      • #4
        Thanks Eric. Sorry for the duplicate, I didn't see it in the list
        If a mod is available, please close and mark as duplicate.
        Explanations on the normal, high and very high brackets in replays: here, here & here
        Why maphacks won't work in D2: here