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KotL Illuminate fix.

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  • KotL Illuminate fix.

    Hi. Today i'm gonna talk about Ezalor Skill: Illuminate. I think, that have bad animation. Range of animation is f.e. 900 but i got damage being 1000 range of caster. Like this on screen:
    * red is where animation ends
    * blue is where i got dmg.
    I think u have to do this more like Dota 1 Illuminate with 900 range animation, 900 range taking dmg, no 1000. (that is example range).

    Thanks you.

    *I know that is in bad sub-forum, so move it please, i have no idea where. ;c
    Last edited by dj244; 03-04-2013, 07:30 AM.