i searched the bug list and found some reports about the spell doom, but apparently it's not complete. i did test on every heroes and compared the results with What Doom Disables. i will try to test the items later if possible. it is based on 6.74c but i think all of them is still correct now.
============HEROES==========
Beastmaster: quillbeast' poison attack should be disabled.
Treant Protector: nature's guise when cast on treant protector, the self-invisibility should be disabled.(ally-invis is not revealed. wierd.)
Dragon Knight: lvl1 elder dragon form's poison attack should be disabled.[fixed after 6.78 as poison attack is now triggered]
Doom:
Skeleton King:Vampiric aura should not be disabled when SK is doomed.(it's currently disabled on SK and allies)
Tidehunter: Kraken shell should not dispell debuffs when tide is doomed, but the damage counter should still working. and at the end of doom, dispell debuffs if counter reached 600.[fixed in June 2013]
Sand King: cautic finale should be disabled.
Juggnaut: bladefury should only visually stopped.
Lone Druid: demolish should not work when spirit bear is doomed(i didnt do this one very accurate. plz double check).
Gyro:
Broodmother:
Weaver: geminate attack should be disabled.
Venomancer: poison sting should be disabled.
Meepo: geostrike on doomed meepo should be disabled.(the rest clone/main is not affected)
Slark: invis from shadow dance should be revealed.
Warlock: shoud be able to doom the golem(?) and flaming fist will be disabled.(immolation still works)
Visage:
Witch Doctor: voodoo restoration should stop under doom
the followings are not directly related to doom, but i will keep them here for reference
------------Pause Effect-----------
Tusk: snowball should pause doom duration.
Faceless Void: chronosphere should pause doom.
OD and Shadow Demon: imprisonment and disruption should pause doom duration.
--------------Silence-------------
Mirana: moonlight shadow invis should be disabled by silence/doom.
EDIT: update for items
============ITEMS=============
Linken's Sphere: Spell block should trigger(for example hit by storm bolt when doomed) but no real effect happens(stunned and damaged).
Pipe of Insight: should not absorb doom damage, but can still block other magical damage.[fixed on 03/29/2013]
Satanic: Unholy rage should still work if active before get doomed.[incorrect]
Mjollnir and Maelstrom: chain lightning unique attack modifier should be disabled.
Eye of Skadi: Ranged cold attack should be disable while melee one should work.
Poor Man's shied, Stout Shield and Vanguard(and Kraken shell): damage block should be disabled.
Courier: both flying and animal courier should be damaged by doom.
============MISC=============
there are also some differences. most of them are not so crucial imo....
picking, droping and upgrading items are disabled.
cannot upgrade spells.
cannot take runes.
also i heard u cannot buy anything during doom, not sure if it is true.
============HEROES==========
Beastmaster: quillbeast' poison attack should be disabled.
Treant Protector: nature's guise when cast on treant protector, the self-invisibility should be disabled.(ally-invis is not revealed. wierd.)
Dragon Knight: lvl1 elder dragon form's poison attack should be disabled.[fixed after 6.78 as poison attack is now triggered]
Doom:
- envenomed weapon(from neutral) should be disabled.
- scorched earth aoe damage should be disabled. (bonus speed and heal should still work)
- should not be able to doom doomed target.
Skeleton King:Vampiric aura should not be disabled when SK is doomed.(it's currently disabled on SK and allies)
Tidehunter: Kraken shell should not dispell debuffs when tide is doomed, but the damage counter should still working. and at the end of doom, dispell debuffs if counter reached 600.[fixed in June 2013]
Sand King: cautic finale should be disabled.
Juggnaut: bladefury should only visually stopped.
Lone Druid: demolish should not work when spirit bear is doomed(i didnt do this one very accurate. plz double check).
Gyro:
- rocket barrage should be disabled.[fixed on 03/06/13]
- flak cannon should be disabled.[fixed on 7/12/2013]
Broodmother:
- invis from the web should not work(heal and bonus speed should).
- incapacitating bite should be disabled.
- life steal from insatiable hunger should not be disabled.
Weaver: geminate attack should be disabled.
Venomancer: poison sting should be disabled.
Meepo: geostrike on doomed meepo should be disabled.(the rest clone/main is not affected)
Slark: invis from shadow dance should be revealed.
Warlock: shoud be able to doom the golem(?) and flaming fist will be disabled.(immolation still works)
Visage:
- cloak should only has 4 layers(not sure if i understand correctly. it seems that claok wont recharge when doomed)
- familiars should be able to target by doom.
Witch Doctor: voodoo restoration should stop under doom
the followings are not directly related to doom, but i will keep them here for reference
------------Pause Effect-----------
Tusk: snowball should pause doom duration.
Faceless Void: chronosphere should pause doom.
OD and Shadow Demon: imprisonment and disruption should pause doom duration.
--------------Silence-------------
Mirana: moonlight shadow invis should be disabled by silence/doom.
EDIT: update for items
============ITEMS=============
Linken's Sphere: Spell block should trigger(for example hit by storm bolt when doomed) but no real effect happens(stunned and damaged).
Pipe of Insight: should not absorb doom damage, but can still block other magical damage.[fixed on 03/29/2013]
Satanic: Unholy rage should still work if active before get doomed.[incorrect]
Mjollnir and Maelstrom: chain lightning unique attack modifier should be disabled.
Eye of Skadi: Ranged cold attack should be disable while melee one should work.
Poor Man's shied, Stout Shield and Vanguard(and Kraken shell): damage block should be disabled.
Courier: both flying and animal courier should be damaged by doom.
============MISC=============
there are also some differences. most of them are not so crucial imo....
picking, droping and upgrading items are disabled.
cannot upgrade spells.
cannot take runes.
also i heard u cannot buy anything during doom, not sure if it is true.
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