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Skills & invisibility/fog

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  • Skills & invisibility/fog

    Alright. Basically dota 2 never gives the location of a unit due to latching etc. where it should (when compared to WC3) - such as slark's pounce leash, puck's ultimate etc. and sometimes doesn't draw effects when the centre of the effect is off the screen (frozen sigil for example).

    If you note kunkka's cleave you can see that it shows the position of invisible units (and fogged units IIRC) where it shouldn't (by a nice splash animation over them), so it does seem that sending the location of these units to the client from the server isn't that much of an issue...

    Does this then deserve a dedicated thread pointing out every single animation that should draw an animation to invisible enemy heroes? And the ones that do but shouldn't? What do you guys think?

    EDIT: This is not about skills animating when the hero is not nearby either, which is a separate issue!
    Comprehensive Damage Reduction & Amplifications Dota 2 Guide

  • #2
    I also mentioned this issue.
    I will mercilessly add to my ignore list anyone that makes an incredibly annoying signature.