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How long should the debuff on Windrunner's Windrun last?

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  • How long should the debuff on Windrunner's Windrun last?

    Not sure if this is a bug or an intended effect but the debuff on enemies given by Windrunner's Windrun sometimes outlasts the duration of the Windrun cast. Dota 2 wiki does not say clearly when the debuff should end and I didn't see anything in the Valve npc_abilities file that indicates how long the debuff should last. I can give some specific examples if this is not as it should be. -- Dota 2 Stats for the Professional Scene

  • #2
    I believe Windrun's slow is apply with aura (think of Omniknight's slow aura), which tends to last 3-4 seconds after the actual aura turns off.
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    • #3
      I think it lasts just as long, but if it was applied latter than when you cast it you can get that impression.


      • #4
        It's not about when it was applied. Auras in Wc3 are a periodic behaviour. I don't think it was 4 seconds, but rather 1-2, but I'm not sure about it.
        If you step into aura range, you get a buff. It is checked every x seconds if you're still in range and if not, the buff gets removed. This means, that you can be affected 2 more seconds even though being out of range/the aura not being active anymore. Windrunners slow is an aura.
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