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Broken ward spot

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  • Broken ward spot

    First reported on Reddit. A ward at this location seems to not give the vision it should:

    http://i.imgur.com/OmqJmHx.jpg

    Note that it is not in the river, as shown by the fact that it has height 1 (see below).

    In fact, after testing, it seems like it does give vision: enemy heroes are visible as they should be. It's the visual display of the fog that's wrong:

    http://i.imgur.com/bPuPHmJ.jpg

    (If the ward wasn't working, we wouldn't be able to see Puck at all.)

    Appendix

    There seem to be 5 fundamental heights in Dota 2, with 0 being the river, 1 being low ground, 2 being high ground, 3 being lesser hills (like the one west of the top rune spot) and 4 being the greater hills (like the lategame ward spots in the jungle).
    Last edited by Fizz; 11-19-2013, 06:40 AM.
    Fizz on dev.dota2.com / Jimmy M on Youtube (a pseudonym)

  • #2
    Note for future readers: another similar bug at a different location is in this thread:
    http://dev.dota2.com/showthread.php?t=115758
    Fizz on dev.dota2.com / Jimmy M on Youtube (a pseudonym)

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