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Bug: Minimap ignores input

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  • Bug: Minimap ignores input

    Many times per game the minimap will stop responding to input. When it happens I can still scroll left, right, top, bottom using the edges of the screen. By "not responding" I mean that it will not accept clicks, pinging (by holding ctrl and clicking) or dragging.

    Repro Steps:
    It seems to happen randomly. It's occured when I'm dead, and also when I'm alive. I haven't found a pattern yet.

    (see Summary)

    Expected Result:
    The minimap should be responsive to input instead of ignoring it.

    Processor Information:
    Vendor: AuthenticAMD
    Speed: 2813 Mhz
    24 logical processors
    24 physical processors
    HyperThreading: Unsupported
    FCMOV: Supported
    SSE2: Supported
    SSE3: Supported
    SSSE3: Supported
    SSE4a: Supported
    SSE41: Unsupported
    SSE42: Unsupported

    Network Information:
    Network Speed:

    Operating System Version:
    Windows 2008 (64 bit)
    NTFS: Supported
    Crypto Provider Codes: Supported 323 0x0 0x0 0x0

    Video Card:
    Driver: LogMeIn Mirror Driver

    DirectX Driver Name: aticfx32.dll
    Driver Version: 2.50.596
    DirectX Driver Version:
    Driver Date: 16 Sept 2011
    Desktop Color Depth: 32 bits per pixel
    Monitor Refresh Rate: 60 Hz
    DirectX Card: AMD Radeon HD 6900 Series
    VendorID: 0x1002
    DeviceID: 0x6718
    Number of Monitors: 2
    Number of Logical Video Cards: 2
    No SLI or Crossfire Detected
    Primary Display Resolution: 1920 x 1080
    Desktop Resolution: 3600 x 1080
    Primary Display Size: 26.65" x 15.00" (30.55" diag)
    67.7cm x 38.1cm (77.6cm diag)
    Primary Bus Type Not Detected
    Primary VRAM: 241 MB
    Supported MSAA Modes: 2x 4x 8x

    Sound card:
    Audio device: Speakers (E-MU E-DSP)

    RAM: 16382 Mb

  • #2
    I think I posted this in the wrong section again... This should go under graphical issues/bugs. Can a mod please move it.


    • #3
      This has happened to me, too. I posted a similar thread via the Gameplay Bugs. Rebooting the game seemed to fix it... no idea what causes it though. Needless to say it's frustrating if it happens mid-game and you can't necessarily abandon because of it.


      • #4
        Serendipilicious- I find that if I scroll in and out (using the mouse scroll wheel) it will usually fix the problem. Does this solve the issue for you?


        • #5
          Hard to say I haven't found myself in this situation again ever since I posted about my experience. Will try it out if it happens again!