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Enemy projectiles' info is being sent to other clients even when enemy is not visible

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  • Enemy projectiles' info is being sent to other clients even when enemy is not visible

    With the recent thread on reddit about the Auto-Hex hack, I decided that, since people are hacking, I should know what hacks are out there. So I went and download most of the scripts. They are all Lua scripts that get inject into the game by another program.

    Now, there are a lot of scripts, but most of them are stuff for lazy/bad people, like a last hit marker (tells you when a creep is low enough that you can kill it with 1 auto attack), or auto-dagon (dagons enemy when he drops low enough).

    There are some others that feel more hacky like one that tells you when the enemy can see you (i.e. u are under a enemy ward), and the infamous Auto-Hex/Euls/Blink.

    Now, these are all things that you *could* do without hack if you had in-human reaction times. But one particular hack caught my attention, it displays enemy icons on the minimap even when they are not visible. So I went and looked at the source file (the Lua script) and as it turns out, it just read projectile info from the game, identifies to which hero that projectile belongs and displays the hero icon on the minimap.

    Here's a WEBM I made (sorry for the low res): http://a.pomf.se/huxnnk.webm

    So, this makes pretty obvious that something I had always taken for granted on Dota 2 is not true. Enemy info IS sent to other clients even if said enemy is inside Fog of War. It might not be the hero info itself, but his projectiles instead, but it still is something that should not happen.

    This makes hacks like the one I showed above possible.

    ----
    TL;DR: Dota 2 sends enemy projectile info to other clients even when the Hero that "generated"that projectile is inside Fog. Making this possible: http://a.pomf.se/huxnnk.webm

    ez maphack.

  • #2
    I read that Ensage contributors are provided with a maphack, I don't know if this is the same one.

    Another, somewhat related bug, is visual effects working on enemies in FoW http://dev.dota2.com/showthread.php?t=140486

    Comment


    • #3
      ....

      To be worse, even if hack is detected they get banned for only 30 days....

      And anyway shit like this need to be fixed asap, I don't want Dota 1 mh problems all over again !
      Thank you IceFrog, Valve and Dota 2 team for everything you doing for Dota 2 community.

      Comment


      • #4
        Originally posted by Noo View Post
        I read that Ensage contributors are provided with a maphack, I don't know if this is the same one.
        It is not, this is a public one. I'm not exactly sure of what the "private maphack" is, but I'm tempted to start contributing to their forums just to find out.

        Comment


        • #5
          This seems critical.
          You're only as strong as your weakest link.
          -Thomas Reid

          Comment


          • #6
            This is serious, very serious.

            Comment


            • #7
              wow...

              Comment


              • #8
                "fixing" this would disable lots of cool currently possible things, don't know how valve will react.
                Join the Master Race today - Moddota.com

                Comment


                • #9
                  Originally posted by <>< View Post
                  "fixing" this would disable lots of cool currently possible things, don't know how valve will react.
                  what cool things ?

                  Also there is no anything that so cool and good that should stop fixing this, fixing this sort of mh needs to be NO1 priority
                  Thank you IceFrog, Valve and Dota 2 team for everything you doing for Dota 2 community.

                  Comment


                  • #10
                    You say that this is public hack, can anyone link to the hack?
                    For study purposes.
                    Please turn off ALT+Click= PING. Previous HON players using ALT+QWE/ASD

                    Comment


                    • #11
                      Links to it will be taken down if posted here (like they should.

                      As far as the hack goes, they can either ban the people using it or just patch part of it out. There are a lot of particles that can be seen through the fow and it is client dependent in some cases. Hope they begin to work on this some

                      Comment


                      • #12
                        Huskars burning spear still sometimes gets shown in fog too. (even without additional hacks installed)


                        I hope valve fixes ALL methods. else many competitive people will switch sides, if you know what i mean

                        Comment


                        • #13
                          Originally posted by Clan View Post
                          You say that this is public hack, can anyone link to the hack?
                          For study purposes.
                          Just Google "Ensage".

                          Comment


                          • #14
                            Originally posted by Noo View Post
                            I read that Ensage contributors are provided with a maphack, I don't know if this is the same one.

                            Another, somewhat related bug, is visual effects working on enemies in FoW http://dev.dota2.com/showthread.php?t=140486
                            And that's like max 10 guys. How OP got this, I have no idea.

                            Comment


                            • #15
                              Originally posted by testuser8 View Post
                              And that's like max 10 guys. How OP got this, I have no idea.
                              As I said on another post, this is not that maphack, this is a public one named "Show me More".

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