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fog of war vs unexplored area

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  • fog of war vs unexplored area

    fog of war and unexplored area are the same color
    this is a big problem if you play a blinker or teleporter like am/qop/furion, you want to blink out of a fight at very low HP and it gives you the message: "can't reach to unexplored area" while you die.

  • #2
    I agree. It was much easier to tell in DotA. Unexplored areas should be noticeably darker.

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    • #3
      +1 on this. I was a victim of the exact scenario tbh

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      • #4
        +1 victim here too! died with puck having my blink dagger off cd after phase shift couldnt blink....
        The truth about DotA and VALVe... Some VALVe employees loved to play DotA and created a team. With this team they participated in a tournament, but they lost horribly...

        "We lost??? No way.... WE ARE GONNA MAKE OUR OWN GAME SO WE CAN OWN!"

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        • #5
          +1

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          • #6
            Yeah, I agree, I've had issues blinking with QOP because I couldn't tell the two apart. +1
            Change has kept DotA alive, evolving, and improving since 2002. And now DotA has an entire new engine at it's disposal, with infinite new capabilities.

            So why are there so many DotA fundamentalists/conservatives that oppose new features, options, and information?

            Embrace the change.

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            • #7
              Yes, same here, this should be fixed asap.

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              • #8
                fix it!

                There's a fine line between bravery and stupidity

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                • #9
                  +1
                  I used to be an adventurer like you, then i took an arrow in the knee.

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                  • #10
                    Was just noticing this. +1.

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                    • #11
                      +1 , buildings should be fogged before u see them thats annoying

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                      • #12
                        If not fixed we die forever with blink +1
                        My Steam Account http://steamcommunity.com/id/KungYii1994/
                        My Dota 2 Stat http://stats.dota2.be/player/78446867

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                        • #13
                          +1

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                          • #14
                            +1 of course, but srsly, imo this unexplored area shit shouldn't even be in this game anymore. I dunno if it was a bug or not in starcraft, but plz exclude this from the game. If the problem is tping with furion to the enemy base or this kind of stuff, just make it so he can't use his TP in there... EZ. And if the problem would be this as a pottential "buff" to QoP and Magina, I just really don't get it, because you could just send the courier to some places early game to enable the blinking to that place. (and other stuff that you could do)

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                            • #15
                              Yeah, remove this pointless mechanic or make fog and unexplored actually look different.

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