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Minimap "player perspective" issue still ongoing after Spring Cleaning

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  • Minimap "player perspective" issue still ongoing after Spring Cleaning

    http://dev.dota2.com/showthread.php?t=190875

    Radiant, Dire, Allies to the spectated player, enemies to the spectated player, they're all always lit up in green This makes it significantly harder to identify the map state from a glance at a minimap from the spectating position.

    Full screen example:
    http://i.imgur.com/JM3k7u6.jpg
    Rubick, a Radiant player has vision of Templar Assassin, a Dire player. Both have green highlights on the minimap in the lower left.

    Cropped example:
    http://i.imgur.com/6fkzHIu.png
    Six players are on the map, all are given friendly/radiant highlights - impossible since there can only be 5 radiant heroes, but Lone Druid is on the enemy/dire team and has the green highlight.

    To reproduce, simply spectate a match and go to player perspective (for clearer results, spectate a player on radiant) and observe players on the minimap while they display as hero face icons.


    Expected result is to have the ENEMIES always show up as a red backing highlight and ALLIES as a green backing highlight, since the replay is supposed to emulate the perspective of the player being spectated 1:1.
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