Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Camp stacking is VERY unbalanced between radiant and dire side jungles.

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Camp stacking is VERY unbalanced between radiant and dire side jungles.

    Note: I previously submitted this as a gameplay bug. But I think it should be here in the map issues area, so I'm posting it here. A moderator can delete the duplicate out of the gameplay bugs area if needed.

    I have 6,500+ camps stacked. And with so many camps stacked, I should know if there are any problems with camp stacking. And there are a few inconsistencies.

    DIRE SIDE:

    1) hard camp closest to top lane: super easy to stack. Creeps leave spawn box for 7 seconds if you remove a tree and pull towards lane, otherwise creeps leave spawn box for 6 seconds.
    2) medium camp closest to rune: super easy to stack. Creeps leave spawn box for 7 seconds.
    3) medium camp closest to dire base: hard to stack. Creeps only leave the spawn box for 4 seconds.
    4) small camp closest to top lane: super easy to stack. Creeps leave spawn box for 7 seconds when pulled to the lane.
    5) hard camp closest to dire base: super easy to stack. Creeps leave spawn box for 7 seconds.

    Totals: 4 super easy-to-stack camps, 1 hard-to-stack camp.

    RADIANT SIDE:

    1) hard camp closest to bottom lane: inconsistent difficulty. Creeps leave spawn box for 7 seconds if you pull AWAY from the lane, otherwise if you pull diagonally toward lane they leave spawn box for only 3 seconds. By "diagonally" i mean pulling them south east. This is significant because in order to both stack the camp AND pull the camp into the incoming creep wave at the same time, you must pull them diagonally. The same is true for the dire side hard camp, it also must be pulled diagonally. The difference is, the radiant side spawn box is positioned much worse than the dire side for doing this diagonal pull, so that the creeps only leave the spawn box for 3 seconds if you do this on the radiant side, but they leave for 7 seconds doing the exact same thing on the dire side hard camp.
    2) medium camp closest to rune: hard to stack. If you remove trees to the left, they leave the spawn box for 5 seconds when pulled left. If you don't remove the trees, they must walk around the trees, which slows them down if they are already stacked. If you pull right, they leave spawn box for only 3 seconds.
    3) medium camp closest to radiant base: hard to stack. Creeps only leave the spawn box for 3 seconds.
    5) small camp closest to bottom lane: inconsistent difficulty: when pulled to the lane, creeps only leave spawn box for 3 seconds. If pulled left, they leave spawn box for 5 seconds, but must walk around trees which slows them down especially if they are already stacked.
    4) hard camp closest to radiant base: hard to stack. Creeps only leave the spawn box for 4 seconds.

    Totals: 2 inconsistent camps, 3 hard-to-stack camps.

    Conclusion: Radiant side is much harder to stack camps than dire side.

    Update:

    Follow-up in case nobody thinks this issue isn't important....

    It is theoretically possible to stack a camp approximately +1 times for each second that the creeps are able to leave a camp.

    So for camps where the creeps will leave the camp for 7 seconds, you can stack those camps up to a maximum of 7 times.

    But for camps where the creeps only leave the camp for 3 seconds, you can only triple stack them at the most.

    So most dire side camps can be stacked 6-7 times. But most radiant side camps can only be stacked 2-3 times. I'd say that's pretty imbalanced. Strategies built around stacking camps will find the dire side to be much easier.
    Last edited by HiRoGliFiQ; 05-02-2016, 07:19 PM. Reason: added more info about the radiant hard camp closest to lane

  • #2
    +1
    Originally posted by Crowfeather
    The average mmr in the 3.4k is lower than the average mmr in the 3.5k .
    Originally posted by Legdotus
    in the middle of my game, I go to the menu, and watch a friend's game. That makes no sense to me.
    Originally posted by twl04046
    Sometimes the zeus ulti suddenly activated and it really scared me...

    Comment


    • #3
      The 3 radiant jungle camps on the east are easier to navigate because you can just cut one tree to the small camp to access them all. The 3 dire jungle camps on the east are clunky to navigate due to the terrain elevation.

      I wouldn't mind seeing the radiant medium camp closest to bottom rune be a little easier to stack though, I always have trouble with that one.

      The dire also has towers located MUCH closer to the rosh pit than radiant, which gives them a good rosh advantage.

      Comment

      Working...
      X