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Map layout

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  • Map layout

    Ok i'm back with another map layout issue.

    This time is the stairs that goes from ancient creeps to roshan from dire

    As u can see in first pic taken from dota 1: bug4_1.jpg that area is much larger than in dota 2, like we see in this pick: bug4_2.jpg. The reason i'm saying this that you can block the path with a single veno ward for some heroes depending on hero size model or u can block the path for all heroes with only 2 wards very easy, which is really hard if not impossible to block the path for all heroes in dota 1 with just 2 wards

  • #2
    +1 true!


    • #3
      units smaller (heroes, wards etc) and ramp bigger will solve this issue in a lot more locations with same problem.


      • #4
        true, ramp need to be enlarged!


        • #5
          Yes, and there is space to enlarge the stairs ... for bottom where is a rock.


          • #6
            Maps need enlarge there + MOST IMPORTANT makes the heroes smaller god damn it ... not all of them ofc because some of them have correct size , but most of them are way bigger+ that thing where the hero is bigger on higher ground is really not .... enjoyable for me to see at least ..


            • #7