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Burrowstrike and map

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  • Burrowstrike and map



    So the thing is the green circle shows where it goes after the burrow strike when u aim green square, but in wc3 u should go to black circle instead of these 2!

  • #2
    I have seen your responses across the boards. You see fit that Dota2 should be a DotA 1:1 port. No exceptions. This specific bug was caused by a terrain malfunction, it wasn't a feature and certainly not intended neither gameplay or balance oriented.

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    • #3
      Originally posted by Gozuu View Post
      I have seen your responses across the boards. You see fit that Dota2 should be a DotA 1:1 port. No exceptions. This specific bug was caused by a terrain malfunction, it wasn't a feature and certainly not intended neither gameplay or balance oriented.
      i totally agree, its now right imo

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      • #4
        current one makes sense. Dota 1 bugs do not need to be ported over.

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        • #5
          Its not a bug more like exploit ^^

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          • #6
            How is that an exploit, it's exactly what it should do... it's now really an escape mechanism as much as en engage/chase

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            • #7
              Originally posted by Nero View Post
              Its not a bug more like exploit ^^
              bug = exploit in this case just like Nero = Ner0

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              • #8
                The avatar clearly suits you, Nero.

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                • #9
                  Originally posted by eyey View Post
                  The avatar clearly suits you, Nero.
                  thank you very much

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                  • #10
                    Current one is better than the dota bug imo.
                    SEARCH FUNCTION, SEARCH FUNCTION, SEARCH FUNCTION. DAMNIT.

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                    • #11
                      You want to import dota bugs into dota 2 because they have to be similar games...
                      God save me.

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                      • #12
                        Not really if someone is chasing you and u decide to go there you'll be either stuck or at the same place but a bit left, the thing is when u dive in there u get in river which gives u 2 options to proceed to scourge forest or go to river..
                        But the thing is not a lot of people know use this so its meh.. Just wanted to highlight..

                        Edit: Look mirana dodging stuns is a bug but its a part of game, crixa dodgin stuns with burrow strike, most of the transformation spells and dodging with them is a bug. But its a minor bug that makes game interesting. This isnt game breaking bug its more like a feature or part of gameplay if you know what i mean. It wouldnt do any harm..
                        Last edited by Nero; 10-04-2011, 03:23 PM.

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                        • #13
                          pls dont change this back to the way it was in dota 1, its fixed, it was a bug, your burrow should leave you in the same spot as if you lept with potm or blinked with am, not some magically off in the distance spot that is not even in the same direction you tried to burrow.

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                          • #14
                            Originally posted by Nero View Post
                            Not really if someone is chasing you and u decide to go there you'll be either stuck or at the same place but a bit left, the thing is when u dive in there u get in river which gives u 2 options to proceed to scourge forest or go to river..
                            But the thing is not a lot of people know use this so its meh.. Just wanted to highlight..

                            Edit: Look mirana dodging stuns is a bug but its a part of game, crixa dodgin stuns with burrow strike, most of the transformation spells and dodging with them is a bug. But its a minor bug that makes game interesting. This isnt game breaking bug its more like a feature or part of gameplay if you know what i mean. It wouldnt do any harm..
                            Potm dodging is not exactly a bug. most transformation dodging has been removed iirc. Most of these "bugs" do not make the game interesting; they give huge advantages to people who are physically located really close to the server.

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                            • #15
                              ^ i think Ice wouldnt agree with you :/

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