Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

Camera zoom height glitch

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • Camera zoom height glitch

    You can use flying courier or batriders 3rd skill to fly to the very top right corner of the map (on top of dire's fountain). When you center your camera on that unit your camera goes way further, and doesn't go back until you center on another unit. This could be used to gain unfair advantage over other players.

    Before
    http://i.imgur.com/Yk0Hq.jpg

    After
    http://i.imgur.com/tyaYf.jpg
    Last edited by pulkkine; 05-07-2012, 08:53 PM.

  • #2
    That surely must be fixed. +1
    -Ain't no rest for the Wicked-

    Comment


    • #3
      Still not fixed. Bump.

      Comment


      • #4
        I also have a problem with view height. When I drag the view using the minimap, the view goes up/down depending on if I'm viewing high/low ground. But when I move the view with edge pan or with camera grip, the height is stuck at where I initiate the movement. So I'm spending half the game trying not to be so zoomed in. I see nothing but my hero, constantly centering on it in an attempt to fix it. Sometimes even that doesn't seem to work.
        In watch game it's even worse, if I go to view some players perspective the view is just above the ground. So close that the green left click indicator covers the whole screen and if I go to freeview while that close to the ground I can view below the map whit mousewheel up.

        Hero centered at low ground:
        http://www.foopics.com/show/829bbc1a...0763e7245852f1

        Then walk to high ground:
        http://www.foopics.com/show/4ece74bc...61aa86424840b2

        Hero centered at high ground:
        http://www.foopics.com/show/cd9eff47...7238ca8af3a628

        Drag minimap to top of cliff and pan to hero:
        http://www.foopics.com/show/55802fe2...712afc6c14e7b1

        Someone left clicking in player perspective:
        http://www.foopics.com/show/cab0490d...dd4a05f036064d

        Edit: nm, this was caused by some smooth cfg command.
        Last edited by Goldencio; 06-23-2012, 03:43 PM. Reason: Pics

        Comment


        • #5
          I think the cam should stay at the upper position all the time.

          Comment


          • #6
            Bumping this since it still can be used to gain advantage.

            Comment

            Working...
            X