Is there any plan to fix the quirkyness currently making warding a mess? There are a lot of spots on the map which looks like perfectly fine ward spots, which dont work and give you an "invalid ward spot" message. In a stressed situation this can make the difference of a game won or lost, so I'd really love if you'd take a look at some of these spots.
Added a great number of screenshots of awkward ward positions where I often get to try a few times before I succeed - if at all.
I appreciate that a lot of these places are blocked for balance reasons, but then I suggest a better clarification (mountain tops rather than flat, ward-encouraging surfaces?).
Another thing I noted is that its way easier warding inside the Radiant base than in the Dire one. Balance issue? Someone should compare these spots to DotA 1 in order to verify is this is a bug or intended.
Screenshots of ward places: http://steamcommunity.com/profiles/7...9/screenshots/ (the ones taken on may 9th)
Added a great number of screenshots of awkward ward positions where I often get to try a few times before I succeed - if at all.
I appreciate that a lot of these places are blocked for balance reasons, but then I suggest a better clarification (mountain tops rather than flat, ward-encouraging surfaces?).
Another thing I noted is that its way easier warding inside the Radiant base than in the Dire one. Balance issue? Someone should compare these spots to DotA 1 in order to verify is this is a bug or intended.
Screenshots of ward places: http://steamcommunity.com/profiles/7...9/screenshots/ (the ones taken on may 9th)
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