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[GAMEBREAKING] Luna's moon glaives bouncing literally everywhere in base

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  • #16
    Originally posted by omegadon3 View Post
    Your last comment is ignorant and silly. I honestly think it should stay the way it is though, luna needs all the buffs she can get despite how unintentional they are :P
    No. These unintentional buffs lead to intentional nerfs.

    Regardless, at least now it happens with BOTH bases. Honestly I would prefer if it happened with neither. It's a little too cheesy for my tastes.
    Last edited by Zedek; 07-16-2012, 08:55 AM.
    Remove mute system NOW
    If someone's feelings are hurt, he can already mute the offending player with 2 clicks. Better to put them in low-priority or just outright suspend them for a few days.

    As it stands, well behaved players are punished by being grouped in people who can't communicate.

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    • #17
      Its already reported.

      DotA:

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      • #18
        Originally posted by Luffydude View Post
        Those win rates are meaningless, look at some of the strongest heroes like Pugna, Wisp and Broodmother on the bottom of the list, and Treant being the top hero when he is mostly garbage after hes been nerfed.

        People just don't know how to gank Luna, they walk alo0ne and then she ulties and poof double kill. Luna just isn't a strong hero so what? if she can get some extra gold while sieging the enemy base it's not gamebreaking in anyway..
        Yeah, I mean giving a hero free 600 gold or so isn't gamebreaking at all right? And use your brain please. Games have been lost or won with one side's ancient having 100 or less health before. Clearly if your buildings are less damaged it might make the difference between your ancient surviving with 100 health or you losing the game.

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        • #19
          Originally posted by JX_Blue View Post
          Yeah, I mean giving a hero free 600 gold or so isn't gamebreaking at all right? And use your brain please. Games have been lost or won with one side's ancient having 100 or less health before. Clearly if your buildings are less damaged it might make the difference between your ancient surviving with 100 health or you losing the game.
          You won't get 600 gold from it(around 300) and it's nowhere near gamebreaking. It's not like you can autoattack buildings in a base freely without the enemy team doing anything to you and you also need quite a few hits for clearing all the ziggurats/moonwells). Luna's winrate results from other details, which partly have already been pointed out in this thread.

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          • #20
            Lol its like better in wc3 ;D it kills ewerybody why its not like same in dota2 also that u can hit same target 2x if its there ;F
            Last edited by Motokki; 08-05-2012, 01:43 AM.

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