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Blank Point on the radiant fountain

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  • Blank Point on the radiant fountain

    So I was playing Dire and the match was a couple of minutes away from ending, I placed a ward in the Radiant team base just for fun to spend the money and see the wards getting destroyed.
    But when I placed the first ward, it didn't get any damage, the fountain didn't reveal it.
    Heres the SS I took

    I just saw some more inconsistances on the Dota2 map and the Wc3 map.
    Fountain takes wards as invalid targets unless they are really close to the fountain.
    And yet enemy heroes can't even see the wards. That's such a lame


    This is Wc3 fountain reaction to wards

    Just the fact that the enemy fountain is visible for whos inside and whos outside the walls, hurts me so bad...
    Last edited by YaldabaoTh; 10-22-2012, 05:37 PM.

  • #2
    Detection range is quite a bit short for both fountains. Fountain detection range is about 300 units shorter than the firing range. No clue if it's intended.


    • #3
      Well the fountain detection range should be increased to the same range as a hero or englobe everything before the walls.