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Can't understand some rules of creep spawning at forest camps

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  • Can't understand some rules of creep spawning at forest camps

    Sometimes observer wards doesn't gives vision of some camps but blocks spawn
    And sometimes observer wards gives vision but not blocks spawn.

    Can anyone say why it happens? O_o

    KEEP IN SHADOWS

  • #2
    HI, Look at this:

    http://www.dota2wiki.com/images/8/89/AEM1X.jpg
    ~Never forget~

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    • #3
      it's illogical

      KEEP IN SHADOWS

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      • #4
        I don't know where it comes, but the fact that having vision of a spot to block the respawn is totally wrong.
        To block respawn, you have to put something that block the respawn in a certain area:
        Neutral creep, lane creep (I think that this part is bugged and do not block respawn currently), heroes, ward, summon... do block the respawn if they are in a certain area (in the link that som1 gave earlier, all those area are given
        Last edited by miambox; 03-10-2013, 06:27 AM.

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        • #5
          I just want to block 2 dire spawns by using quelling blade and ward and getting nothing :\

          KEEP IN SHADOWS

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          • #6
            There's like an abstract shape around each neutral camp. Whether you have natural vision of the centre of this shape or not, if a hero/hero controlled unit/ward is in the vicinity when neutral creeps are suppose to spawn then they will not spawn. AFAIK there is no exact picture on the internet which shows dota 2's shapes but here is something that should give you an idea of what it's like. http://imageshack.us/photo/my-images...zoomedout.jpg/

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            • #7
              Originally posted by BZAD View Post
              Very nice, tons of valuable information all packed into 1 simple picture. Thanks for that

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