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Major tree spot differences

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  • Major tree spot differences

    I listed them from important to less important spots
    The 4 at the top are chaging the game quite a lot for Treant (Nature's Guise), Windrunner and Timbersaw.








    „Die Kinder von heute kennen kein Vaterunser, dafür aber Deinemudder.“

  • #2
    nice pictures, here is a 2 year old thread of fog issues with ramps and trees i managed to find......
    still not fixed yet and is a HUGE DEAL in gameplay with vision.....

    http://dev.dota2.com/showthread.php?t=7306

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    • #3
      How hard is it to fix this? Seriously..

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      • #4
        i support making the Dota2 map consistent with that of DotA

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        • #5
          Originally posted by BC_ View Post
          i support making the Dota2 map consistent with that of DotA
          Same here. Obviously vision is an issue, but it also deeply affects Timbersaw's capabilities and balance. Nearly all of OP's examples result in a Timbersaw nerf because he can't make key Timber Chains that are possible on the WC3 map.
          ◕_◕

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          • #6
            also there's a nook on the leftmost/first radiant big camp in dota 1 which doesn't exist in dota 2

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            • #7
              +1

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              • #8
                How hard it is to adapt to changes?

                There are several items in dota that dota 2 addressed. If you refuse to adhere to changes, then so be it. Good riddance.

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                • #9
                  +1
                  Hope they do more consistency soon...

                  Comment


                  • #10
                    gota buy more hats to fix stuff

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