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input delay, will it stay?

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  • input delay, will it stay?

    Hey there

    I just wanted to know if the input delay of like ~0.2-0.3 seconds is intentional?
    Is there a official post about this?

    It's really the only problem I've had with my ~15 games until now. It makes the game feel kinda sluggish.
    I don't know the general mindset on this, but this is really destroying my anticipation for the full release. Every game i play i think "Wow this game is so well designed, it's so much fun, but how much fun would it be if everything would be extremely responsive?

    I'd appreciate it if anyone can point me into the right direction

    Thank you!

  • #2
    Try those settings:

    cl_interp "0.0152"
    cl_interp_ratio "1"
    cl_smooth "0"
    cl_smoothtime "0.01"
    I don't know what the defaultsettings are, but the ones above solved my "delay-issues" completely. You just have to put them in your config and make it read-only. Hopefully this works for you as well.

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    • #3
      Interesting, will try those settings tomorrow, thank you!

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      • #4
        i dont got delays o.O

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        • #5
          People have been talking about delays since I started playing DOTA2, I haven't encountered this problem, neither have any of my 8 friends who are also playing this game.

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          • #6
            Originally posted by Royds View Post
            People have been talking about delays since I started playing DOTA2, I haven't encountered this problem, neither have any of my 8 friends who are also playing this game.
            typically just hon players complain about said 'delay', actually

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            • #7
              yes its hon players only because hon is so much faster paced and require quicker reactions, so when you come to dota 2 and you want to react to something but it doesnt go as fast as hon then it feels slow and sluggish compared to hon.



              Need Aussie servers: Ping to Singapore = 440 USW 220 USE 270

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              • #8
                Last hitting on european servers in Dota 2 (40-80 ms) feels like last hitting on US East servers in HoN (~100-200 ms) basically.
                S2 uses the exact same attack animation speeds for the ported dota heroes so there should theoretically be no difference in last hitting with Plague Rider/Lich or Glacius/Crystal Maiden with the same latency, but there is. Only turning speed is sped up in HoN, not attack animations.

                European server says ~50ms but maybe it's actually higher?

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                • #9
                  I feel the slow responsiveness aswell, although I think it's because of my internet.
                  Hope valve widens their servers.

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                  • #10
                    Originally posted by carlito View Post
                    Try those settings:



                    I don't know what the defaultsettings are, but the ones above solved my "delay-issues" completely. You just have to put them in your config and make it read-only. Hopefully this works for you as well.
                    what you mean by put them in your config and make it read only? can make screenshot for me? appreciate...thanks

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                    • #11
                      WOW I was about to make a post about it, but you did it first! That's only issue I have with this game, everything else is great... It's that exact feeling that game is supper not responsive to your actions, starting from the movement and the speed of casting spells, please do not that I'm not talking about spell casting time. It's the speed of the spell and the animation of it, as well as is just too slow, I really feel a bit board playing because of that, I'm not as exicited or I don't have to be always on the edge of my sit to have best to do whatever in time... It's just as you said feels slugish and not smoth. that's all other then that it's awesome

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                      • #12
                        Originally posted by Royds View Post
                        People have been talking about delays since I started playing DOTA2, I haven't encountered this problem, neither have any of my 8 friends who are also playing this game.
                        Maybe you are just used to it?

                        Originally posted by vladhood View Post
                        typically just hon players complain about said 'delay', actually
                        Well maybe because in HoN it's super responsive? I know ya'll hate HoN with passion and so one, and that people complain about everything, but if you honestly want to say that "This is not HoN, it's fine as it is because it's DOTA!!" then i'll lose faith in this community. I mean we talk about a DELAY here, theres NOTHING, absolutely nothing positive about it.

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                        • #13
                          I have also felt sluggish as i play my games. It feels like I'm playing on japanese servers with the amount of delay between me clicking and the hero attacking. While it IS tolerable right now, once more spammy heroes come out (like Invoker) I have a feeling its going to become much more pronounced.

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                          • #14
                            That's weird. I've played HoN for quite some time and I don't experience this delay you're talking about. I think it is equally responsive.

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                            • #15
                              Some people seem to have delays, while others (like me) do not.
                              It's pretty strange, not gunna lie.
                              Doing a great job Valve!

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