Crypt Swarm:
* Added starting width to traits
* Added end width to traits
* Changed RANGE to SWARM RANGE
* Reworded ending of description to be more general
* Reworded ALT note to be more general (number cant be made to update dynamically)

Silence:
* Reworded description to use proper terms
* Reworded ALT note to use proper terms
* Added description to the Silence modifier

Spirit Siphon:
* Reworded description start to mention the charge usage
* Reworded description to get rid of scaling values
* Changed BASE DAMAGE to BASE DRAIN
* Changed MAX HP AS DAMAGE to MAX HP DRAIN
* Changed ENEMY SLOW to MOVEMENT SLOW
* Added link range buffer to traits
* Added new ALT note telling how the link can be broken
* Added new ALT note telling that the heal and damage are independent
* Added new ALT note telling it can't target Roshan
* Reworded debuff description to tell about the health drain, instead of mentioning the slow ony
* Reworded charge counter buff description to avoid "you" wording

Exorcism:
* Reworded description to tell that the spirits cant be controlled, and that the spirits heal upon returning
* Removed duration from description
* Added duration to traits
* Changed Radius to SPIRITS SEARCH RADIUS
* Changed SPIRITS to NUMBER OF SPIRITS
* Removed od ALT note, because the reworded trait makes it redundant
* Added new ALT note telling that spirits choose targets randomly, but prioritise whoever Death Prophet attacks
* Added new ALT note telling for how far spirits chase before giving up, and the maximum damage distance
* Added new ALT note telling that spirits disappear and respawn from Death Prophet when getting too far away
* Added new ALT note telling that multiple instances of Exorcism don't stack, but that a recast makes the previous spirits return
* Added description to Exorcism's caster buff

Spoiler: 


Here the edited files
Code:
		//DEATH PROPHET
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm"								"Crypt Swarm"
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Description"					"Sends a swarm of winged beasts to savage enemy units in a line."
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Lore"							"Krobelus' many trips to the grave gather a flock of the damned."
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_Note0"						"The total damage distance equals the travel range plus end width."
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_range"						"SWARM RANGE:"
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_start_radius"					"START WIDTH:"
		"DOTA_Tooltip_ability_death_prophet_carrion_swarm_end_radius"					"END WIDTH:"
		"DOTA_Tooltip_ability_death_prophet_silence"									"Silence"
		"DOTA_Tooltip_ability_death_prophet_silence_Description"						"Silences enemy units in a target area upon cast."
		"DOTA_Tooltip_ability_death_prophet_silence_Lore"								"Peering into the veil of her opponent's demise, Krobelus sees a silent future."
		"DOTA_Tooltip_ability_death_prophet_silence_Note0"								"Does not mute items."
		"DOTA_Tooltip_ability_death_prophet_silence_radius"								"RADIUS:"
		"DOTA_Tooltip_ability_death_prophet_silence_duration"							"DURATION:"
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon"								"Spirit Siphon"
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Description"					"Consumes a charge to create a spirit link between Death Prophet and an enemy unit, draining their health based on their maximum health pool and slowing their movement speed."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Lore"                        	"Krobelus willingly shows others the path she alone cannot follow."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Note0"                        "Cannot cast multiple instances on the same target."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Note1"						"The link can only be broken by getting out of range."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Note2"						"The heal amount is independent from the actual damage dealt."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_Note3"						"Cannot be cast on Roshan."
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_damage"                       "BASE HP DRAIN:"
	    "DOTA_Tooltip_ability_death_prophet_spirit_siphon_damage_pct"                   "%MAX HP DRAIN:"
	    "DOTA_Tooltip_ability_death_prophet_spirit_siphon_movement_slow"                "%MOVEMENT SLOW:"
	    "DOTA_Tooltip_ability_death_prophet_spirit_siphon_haunt_duration"               "DURATION:"
		"DOTA_Tooltip_ability_death_prophet_spirit_siphon_siphon_buffer"				"LINK RANGE BUFFER:"
	    "DOTA_Tooltip_ability_death_prophet_spirit_siphon_max_charges"                  "MAX CHARGES:"
        "DOTA_Tooltip_ability_death_prophet_spirit_siphon_charge_restore_time"          "CHARGE RESTORE TIME:"
		"DOTA_Tooltip_ability_death_prophet_exorcism"									"Exorcism"
		"DOTA_Tooltip_ability_death_prophet_exorcism_Description"						"Unleashes uncontrolable evil spirits to attack nearby enemy units and structures. At the end of the duration, the spirits return to Death Prophet, healing her for a proportion of damage they dealt."
		"DOTA_Tooltip_ability_death_prophet_exorcism_Lore"								"Over time, the banshee remnants of her previous lives return to haunt the present."
		"DOTA_Tooltip_ability_death_prophet_exorcism_Note0"								"Spirits choose their targets randomly, but prioritise whoever Death Prophet is currently attacking."
		"DOTA_Tooltip_ability_death_prophet_exorcism_Note1"								"Spirits chase their targets for up to 1900 range, but cannot damage them when more than 1200 range away from Death Prophet."
		"DOTA_Tooltip_ability_death_prophet_exorcism_Note2"								"Spirits disappear and respawn from Death Prophet when getting too far away from her."
		"DOTA_Tooltip_ability_death_prophet_exorcism_Note3"								"Recasting Exorcism ends the previous cast, and causes the previous spirits to return."
		"DOTA_Tooltip_ability_death_prophet_exorcism_radius"							"SPIRITS SEARCH RADIUS:"
		"DOTA_Tooltip_ability_death_prophet_exorcism_spirits"							"NUMBER OF SPIRITS:"
		"DOTA_Tooltip_ability_death_prophet_exorcism_heal_percent"						"%LIFE DRAIN:"
		"DOTA_Tooltip_ability_death_prophet_exorcism_average_damage"					"SPIRIT DAMAGE:"
		"DOTA_Tooltip_ability_death_prophet_exorcism_ghost_spawn_interval"				"SPIRITS SPAWN INTERVAL:"
		"DOTA_Tooltip_ability_death_prophet_exorcism_duration"							"DURATION:"

		"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_charge_counter"  			"Spirit Siphon Charges"
		"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_charge_counter_Description"  "Spirit Siphon may only be cast when there is a charge available."
		"DOTA_Tooltip_modifier_death_prophet_exorcism"					                "Exorcism"
		"DOTA_Tooltip_modifier_death_prophet_exorcism_description"		                "Surrounded by spirits that attack nearby enemies. Spirits will heal at the end of the duration."
		"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_slow"						"Spirit Siphon"
		"DOTA_Tooltip_modifier_death_prophet_spirit_siphon_slow_Description"			"Life being drained and movement speed slowed by %dMODIFIER_PROPERTY_MOVESPEED_BONUS_PERCENTAGE%%% until the link is broken."
Changes to NPC file: Added var type "duration" to Exorcism

Code:
	//=================================================================================================================
	// Death Prophet: Exorcism
	//=================================================================================================================
	"death_prophet_exorcism"
	{
		// General
		//-------------------------------------------------------------------------------------------------------------
		"ID"					"5093"														// unique ID number for this ability.  Do not change this once established or it will invalidate collected stats.
		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_NO_TARGET"
		"AbilityType"					"DOTA_ABILITY_TYPE_ULTIMATE"
		"AbilityUnitDamageType"			"DAMAGE_TYPE_PHYSICAL"	
		"SpellImmunityType"				"SPELL_IMMUNITY_ENEMIES_YES"
		"SpellDispellableType"			"SPELL_DISPELLABLE_NO"
		"FightRecapLevel"				"2"
		"AbilitySound"					"Hero_DeathProphet.Exorcism.Cast"

		// Casting
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCastPoint"				"0.5 0.5 0.5"
		"AbilityCastAnimation"		"ACT_DOTA_CAST_ABILITY_4"

		// Time		
		//-------------------------------------------------------------------------------------------------------------
		"AbilityCooldown"				"145.0"
		"AbilityDuration"				"35"

		// Cost
		//-------------------------------------------------------------------------------------------------------------
		"AbilityManaCost"				"200 300 400"

		// Special
		//-------------------------------------------------------------------------------------------------------------
		"AbilitySpecial"
		{
			"01"
			{
				"var_type"				"FIELD_INTEGER"
				"radius"				"700 700 700"
			}
			"02"
			{
				"var_type"				"FIELD_INTEGER"
				"spirits"				"8 16 24"
				"LinkedSpecialBonus"	"special_bonus_unique_death_prophet"
			}
			"03"
			{
				"var_type"				"FIELD_INTEGER"
				"spirit_speed"			"500 500 500"
			}
			"04"
			{
				"var_type"				"FIELD_INTEGER"
				"max_distance"			"2000 2000 2000"
			}
			"05"
			{
				"var_type"				"FIELD_INTEGER"
				"give_up_distance"		"1200 1200 1200"
			}
			"06"
			{
				"var_type"				"FIELD_INTEGER"
				"min_damage"			"56"
			}
			"07"
			{
				"var_type"				"FIELD_INTEGER"
				"max_damage"			"61"
			}
			"08"
			{
				"var_type"				"FIELD_INTEGER"
				"heal_percent"			"25 25 25"
			}
			"09"
			{
				"var_type"				"FIELD_INTEGER"
				"average_damage"		"58"
			}
			"10"
			{
				"var_type"				"FIELD_FLOAT"
				"ghost_spawn_rate"	"0.35"
			}
			"11"
			{
				"var_type"				"FIELD_INTEGER"
				"duration"				"35"
			}
		}
	}