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Dead People appear on the spot of their dead before they respawn.

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  • Dead People appear on the spot of their dead before they respawn.

    Yeah, I've seen this everal times,
    a axe who died at roshpit respawns, I look at the minimap, see his Purple dot or so in roshpit, half a ssecond afterwards he's in the base.
    Just a lil bug probably, but a mentionable.

  • #2
    I would just like to add that also when you respawn, your camera jumps to the place of your death, instead of to the fountain... Very irritating, especially when you need to do something fast after respawning

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    • #3
      I think that is because of the bloodstone purposes. You need to see the area of your death for certain seconds..

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      • #4
        It's not only when someone dies. Everytime an enemy comes out of the fog, for a fraction of a second he appears at the location where he disappeared last time.
        I think the reason for this is that the set_unit_position command gets transmitted after the show_hero command and there seems to be 1 or 2 frames delay between both. I could tell more if I'd analyze the replay format, but I wait with that until they release the new version of that format.

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        • #5
          Yeah, kinda annoying.

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          • #6
            Originally posted by Typhox View Post
            It's not only when someone dies. Everytime an enemy comes out of the fog, for a fraction of a second he appears at the location where he disappeared last time.
            If i am not wrong, when an enemy teleports himself close to you and appears on your screen by coming out of fog, it shows his last location on the map. On the map, you see an enemy travels with extremely high speed and gets into your sight.

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