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[Spectacator - Player Perspective] Effects Disappearance

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  • [Spectacator - Player Perspective] Effects Disappearance

    I tried checking whether this has been mentioned already, but it doesn't seem so.

    Sometimes (can't quite tell the steps to repeat the bug), when I am in Player Perspective, and player moves camera away from his hero, effects on units away from hero stop working, this includes, but isn't limited to :
    - projectiles (heroes, towers, creeps)
    - spell effects
    - aura effets
    - item effects (Tornado for example)

    May I mention this looks mighty silly on Storm Spirit, barrel-rolling around enemies.

    This happens mostly when the player I am spectacating is dead, probably because he doesn't have to focus on his hero at all during this period.

    My configuration :
    GeForce GTS250 Zotac AMP! Edition
    Intel i5 760
    4 GB RAM

    Screen setting is 1680x1050 (16:10)

  • #2
    As of Invoker patch it is still happening. Could it possibly be the issue with different resolutions between spectacator and player ? As in effects are not shown outside of player's borders, even if spectacator can see the area ?

    *Still, it might not be it because effects are often invisible even within the player's resolution.