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Enemy wards turn visible when they expire

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  • Enemy wards turn visible when they expire

    As the title says, i've noticed this a lot of times. When a ward expires, any team can see the ward disappearing in the spot where it used to be.

    It's easy to replicate, have 1 person in each team, for instance have the Dire team buy a ward and placing it in the woods. After 6 minutes, if the guy in Radiant is where the ward was placed, he will see the Dire ward appear for a moment and then fall trough the floor.

    I don't have a proper screenshot, but it's easy to notice it.

  • #2
    They are also visible when placed, as it should be. It's probably intended.
    Sorry for my english.

    Comment


    • #3
      its intended just like in dota 1
      I hate people that put their Rig specs in the signature. This is not overclock.net!
      CPU: AMD Trainwrecker AM5+ 12150 hexacontatetra-core 1.65 Thz | RAM: Corsair Revenge 4TB DDR6 (0.24-0.24-0.36) | GPU: Sapphire 9990 128GB GDDR9 Hexa-Fired (0.65/0.95/1.1Thz) | Resolution: @ 20480x12800
      Connection: - Telus: (70MB/10MB)
      All Specs shown in the signature are fictitious, any resemblance to real hardware, current or obsolete, is purely coincidental

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      • #4
        Originally posted by ivan.todorovich View Post
        They are also visible when placed, as it should be. It's probably intended.
        That I am not sure of, unless they fade away very fast.

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        • #5
          I don't remeber such things in DotA 1, never ever saw "dying" enemy wards, or even whenever you place them, they have no fading time.

          Comment


          • #6
            They are visible even if there is fog at the spot they were placed. You can still see the ward dying if you look at the right moment.

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            • #7
              Originally posted by Koulio84 View Post
              They are visible even if there is fog at the spot they were placed. You can still see the ward dying if you look at the right moment.
              I can confirm this and this DOES NOT HAPPEN IN DOTA 1
              I hate people that put their Rig specs in the signature. This is not overclock.net!
              CPU: AMD Trainwrecker AM5+ 12150 hexacontatetra-core 1.65 Thz | RAM: Corsair Revenge 4TB DDR6 (0.24-0.24-0.36) | GPU: Sapphire 9990 128GB GDDR9 Hexa-Fired (0.65/0.95/1.1Thz) | Resolution: @ 20480x12800
              Connection: - Telus: (70MB/10MB)
              All Specs shown in the signature are fictitious, any resemblance to real hardware, current or obsolete, is purely coincidental

              Comment


              • #8
                This is called dying annimation, happens to every units, but in dota1 it doesnt become visible for annimation, and its also very fast.

                Im not beign extreme.
                EVERY...FUCKING...game...
                Sometimes i manage to farm pile of creeps and comeback...
                Sometimes, i cant even get a creep.

                Comment


                • #9
                  In DotA 1 you can see the enemy ward die. This is not a bug. Seeing it in fog is a bug though.

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