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[Alchemist] Alche's Ogre freezes during the cast animation of Concoction Throw

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  • [Alchemist] Alche's Ogre freezes during the cast animation of Concoction Throw

    Alchemist's Unstable Concoction Throw does not have animations for the ogre. The ogre is basically frozen during the animation, with only Alchemist on top of him moving.

    Furthermore, he has no Chemical Rage version of the Throw animation. It always uses the default one, so it makes the Oge put his swords away and freeze when throwing it during Chemical Rage.

    Please, just call me buny.

  • #2
    The current throw animation was made to work with a 0 cast time throw. But the throw does have a cast time, so it does not fit here at all.

    The animation should be changed to work properly with a cast time, meaning the ogre should be animated as well, and not just the gnome. It should also have a Chemical Rage version of the animation.

    Acid Spray is missing its Chemical Rage version as well. The default Acid Spray anim causes the Ogre's swords to clip into him and the ground, and has no transition with the Chemical Rage idle animation.
    Please, just call me buny.