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Teleport animations of several heroes are not looping

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  • Teleport animations of several heroes are not looping

    Most heroes have a teleport animation. For most of them, the animations are meant to loop. However, some of them do not have them looped. Instead, they have long animations repeating the same move for several times.

    The following heroes' animation could, since the entire animation just repeats one motion (some just might need a bit adapting at the beginnig and end of the animation for a clean loop).
    * Axe
    * Beastmaster
    * Broodmother
    * Drow Ranger
    * Ember Spirit
    * Invoker
    * Jakiro
    * Keeper of the Light
    * Lifestealer
    * Lone Druid
    * Magnus
    * Naga Siren
    * Rubick
    * Shadow Demon
    * Shadow Shaman
    * Slardar
    * TINKER (default and with immortal)
    * Tusk
    * Undying (default and all flesh golems)
    * Viper
    * Windranger
    * Zeus

    You can see them all in this video

    These heroes have animations which have a unique beginning and then a repeating motion afterwards. If possible, the repeating part should be looped
    * Bounty Hunter
    * Centaur Warrunner
    * Crystal Maiden with Arcana
    * Disruptor
    * Juggernaut with Arcana
    * Legion Commander with Arcana
    * Luna
    * Monkey King
    * Oracle
    * Phantom Assassin with Arcana
    * Skywrath Mage

    These can be seen in this video

    And these heroes have animations without a part meant to loop, so they'd first need an additional part for looping added to them.
    * Kunkka
    * Night Stalker (day form and night form)
    * Outworld Devourer
    * Razor
    * Treant Protector

    And these can be seen in this video
    Last edited by bu3ny; 10-26-2018, 04:05 PM. Reason: alchemist fixed
    Please, just call me buny.

  • #2
    Update:

    Centaur Warrunner, Disruptor, and Razor got fixed.
    Please, just call me buny.

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