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Invoker manta

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  • Invoker manta

    Invoker's manta is too stretched out (or too long) after the "headless" update. Also the polygons are overlapping themselves when you turn around, or you attack someone and he is with the back at the monitor. (e.g.: Radiant -> Dire).

    Repro:

    Pick Invoker, start walking in circle. I am 100% those polygons should't colide with his pants and the underwear.
    Last edited by Pricop; 03-23-2012, 03:11 PM.

  • #2
    calling it a manta is just going to add confusion.

    anyways, i think the cape looks a lot better with it now being bigger, but yeah it shouldn't be clipping like that.

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    • #3
      Yeah, noticed it when EG Fear played invoker on stream, looks like it's way longer than it should be. It's clipping through the ground and looks very silly.

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      • #4
        Originally posted by sus View Post
        Yeah, noticed it when EG Fear played invoker on stream, looks like it's way longer than it should be. It's clipping through the ground and looks very silly.
        Yea, I guess it was messed up when they fixed the head problem, the manta looks really bad now, it doesn't respect the 'proportions', the first version was simply perfect.

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