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Every time Invoker casts Deafening Blast it freezes in place for the rest of the game

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  • Every time Invoker casts Deafening Blast it freezes in place for the rest of the game

    This has never happened before for me.

    While I was spectating a game, every time Invoker used Deafening Blast WHILE my screen was focused on it, instead of the projectile disappearing after reaching its max range it froze in place and weird textures appeared as shown in the video. My graphics card wasn't overheating at the time (I checked) and it's a HD 6950 with a 10% overclock if it helps. I'm not sure what exactly caused it, every single one of the frozen Deafening Blasts stayed in place and didn't disappear for the rest of the game.

  • #2
    Is it possible to reproduce?
    Otherwise, it may just be a slight error caused by a derp code.


    • #3
      Like I said this is the first time I had this happen to me and I don't know what caused it, so I can't give steps to reproduce it. As little information as this is, maybe a dev will be able to recognize the problem from the video.


      • #4
        A friend of mine had the same glitch when observing me playing Invoker.
        The Scrolls of Haize are concise on this matter:
        With youth comes grave responsibility.
        A thousand years of youth have fallen behind,
        and still I fill the time with games.


        • #5
          never happened to me though. maybe its some graphic card issue