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Graphics dota 2 reborn beta

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  • Graphics dota 2 reborn beta

    Hello, since we got a brand new engine i was wondering a couple of things which i havent seen changed :

    -Shadows remain low quality even at highest setting.
    -When downsampling from 4k, the cursor and some elements become hyper small, i was expecting some sort of Scalable UI according to the downsample option.
    -Particle effects from heroes remain the same ( not a bad thing, just expecting for some improvements)
    -Texture quality in terrain assets and heroes are still average, was expecting some texture overhaul with this new engine.
    -Shaders remain the same.
    -Lightning system is the same.

    So basically, i was expecting more options for those of us who can afford to upgrade game quality.

    Are there any improvements coming to any of these issues i mentioned? (besides the potential in custom games, im talking mostly about the default map/ heroes).

  • #2
    The Source 2 version of Dota was intentionally designed to be a complete recreation of the Source 1 version, and thus it doesn't take advantage of a lot of S2's new features. Sorry, no massive overhauls for now.

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    • #3
      Originally posted by Old Man Jenkins View Post
      The Source 2 version of Dota was intentionally designed to be a complete recreation of the Source 1 version, and thus it doesn't take advantage of a lot of S2's new features. Sorry, no massive overhauls for now.
      Yeah, i was wondering if Valve itself is going to improve these graphical settings in the upcoming weeks/months or if its up to the community to do so :P.

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