Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[BUG] Cross platform lobby invites silently dropped when in a party with the invitee

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [BUG] Cross platform lobby invites silently dropped when in a party with the invitee

    Recently, there seems to have been a change to the game where existing 'Party members' are not automatically put into newly created lobbies for custom games like they used to. The UI includes functionality to manually invite people to your lobby, yet this is not always functional:

    I've encountered a bug where people could not join lobbies via manual invite by the lobby creator/leader under certain circumstances. The invites could be sent, but were not received (silently dropped) or clicking on the invite would not get you into the lobby.

    To reproduce, try the following. So far I have encountered the problem while the two clients are on respectively the Linux and Windows platforms. I only tested it with the other person not being on your steam 'friends' list. It may be that the bug only occurs then.

    1) Create a new password-protected custom game lobby. I've tried reproducing this with a few custom game modes, had 'success' with "gemTD" in particular, but the specific custom game should not matter.
    2) Invite a person to a party that runs a Windows-based client
    3) Now invite them to your lobby. They can't join.
    4) Kick them from the party.
    5) Invite them to the lobby again. This time, they can join.
    6) If you invite them back into your party at this point, that will also work correctly.

    Second note; swapping roles between the two Operating Systems (the Windows client being the party leader and the Linux Client the Invitee) results in the same bug happening.

    In addition, step (3) might also fail if the second person tries joining via the 'find private lobby' functionality in the custom game tab by manually searching for the password while in a party with the lobby creator. I have not verified this from both ends yet.

    It could be that joining would be 'blocked' if the system can't place all players in a party on the same team for it would be weird for two party members to face eachother in a versus game. E.g. in a dota-style game having members of the same party on both sides. In this case there still is a 'bug', yet a UI one, as there's no indication to either user why the invite failed. A message such as "cannot invite X party members, the custom game supports at most Y players per team" would go a long way explaining to the user why no invite was actually sent.

    P.S.: This bug touches multiple sections of the forums and may or may not be related to the Linux client in particular. I'm putting it in the 'general' section of the custom games section for now, for I have no idea where it would belong.
Working...
X