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anti aliasing doesnt work

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  • coolhandluke11
    replied
    use a fake HDR shader.Alan turing is now been used.hail hitler.

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  • todd24
    replied
    i fixed this by going in nvidia display panel and choosing FXAA and 16x microscopic filtering as well as 8xAA plus digital vibrance
    the game looks beautiful now and with the r_fullscreen gamma command i get a bright crisp clear and colorful graphics
    dota 2 is a really beautiful game visually

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  • todd24
    replied
    bumping

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  • todd24
    replied
    bumping

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  • todd24
    replied
    bumping

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  • todd24
    replied
    bumping

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  • todd24
    replied
    tried that as well.. it just makes the screen more blurry

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  • JamesBomb
    replied
    For me honestly Dota2 have most weird solution for jagged edges. Just lower "the game screen render quality" just few % until your edges fade away.

    I was fighting against jagged edges in Borderlands 2 like you. Nothing helped until i got some third party tool that needs to be saved in game folder.

    Anyways i never had jagged edge problem in Dota2 as my render quality was lowered for possible better performance i got two flies with one shot XD

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  • todd24
    replied
    bumping

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  • todd24
    replied
    bump

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  • todd24
    replied
    ok so i think i have isolated the problem.. i have tried enabling 8x supersampling in nvidia inspector as well as increasing the r_texturefilteringquality to 5.. the gameworld looks pretty good.. however the heroes and buildings has some visibly jagged edges.. its not that much but its there and its visible...

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  • todd24
    replied
    bump

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  • todd24
    started a topic anti aliasing doesnt work

    anti aliasing doesnt work

    this game has some really jagged edges.. I have tried enabling anti-aliasing in the options as well as enabling FXAA with nvidia inspector.. I have tried setting antiscopic filtering x16 in nvidia profile inspector as well... i have my settings maximized... this is the only game I play that has some jagged edges
    Last edited by todd24; 01-10-2017, 01:10 PM.
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