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August 13th patch on, Panorama UI fails to load first time in editor

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  • August 13th patch on, Panorama UI fails to load first time in editor

    First load in the editor, my UI does not exist. Second load onwards, it does.

    In the Panorama debugger, where the UI should be is replaced by "<CustomUIElement class="CustomUIState_HUD" style="..."/>

    Reloading the UI after it loads properly causes several of the images to appear as the purple/black checkerboard and the editor tools and game begin to run extremely slow (sub frame per second) until they are killed by the task manager and restarted.

    First Load:
    xqoHaC3.png

    Second Load:
    fTHB6fp.png

    After changing any minor thing in xml to cause a reload:
    HwcyC63.png

    main_ui.xml
    main_ui.js
    main_ui.css
    root.css

    These 2 bugs together mean that changing anything in the UI requires a tool restart and 2 map loads.

    No problems launching outside the editor.
    Last edited by gigimoi; 08-15-2015, 02:14 PM.

  • #2
    Bump, no change.

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