Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Suggestion] Entities.GetXPForCurrentLevel function

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Suggestion] Entities.GetXPForCurrentLevel function

    The Entities.GetCurrentXP and Entities.GetNeededXPToLevel functions in the last update are very helpful. But, I only want to show the XP for the next level, not the total XP. Right now, if I am level 2 for example, it shows 200/500. I want it to show 0/300 just like the in-game UI. This can be done if I subtract the required XP for the current level, but we don't have a function like that yet. If something like this could be implemented, that would be very helpful.

  • #2
    You can just define your (custom) XP tables in lua and pass it to panorama. If you want dota's, here are the values
    ModDota | My GitHub Profile | My Project's Page


    • #3
      Originally posted by Noya View Post
      You can just define your (custom) XP tables in lua and pass it to panorama. If you want dota's, here are the values
      You can, but you really shouldn't need to.