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[Source 2 Beta Bug] "AbilityLayout" "6" acts like "AbilityLayout" "5"

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  • [Source 2 Beta Bug] "AbilityLayout" "6" acts like "AbilityLayout" "5"

    I'm overriding Morphling with "AbilityLayout" "6", which worked fine prior to the Reborn update. However, now the ability bar only shows 5 abilities (with the sixth ability very small and in the bottom-right, like you would expect to see when a unit has more visible abilities than its AbilityLayout).

    	// HERO: Morphling
    		"override_hero"				"npc_dota_hero_morphling"
    		"AbilityLayout"				"6"
    		"Ability1"					"morphling_adaptive_strike_rook"
    		"Ability2"					"morphling_essence_shift_rook"
    		"Ability3"					"morphling_morph_str_rook"
    		"Ability4"					"morphling_morph_agi_rook"
    		"Ability5"					"morphling_morph_int_rook"
    		"Ability6"					"morphling_replicate_rook"
    		"Ability7"					"attribute_bonus"
    		"Ability8"					"morphling_primary_attribute_innate_rook"
    		"AttributeIntelligenceGain"	"2.0"									// Intelligence bonus per level.

  • #2
    Why the hell we still have that layout thing? It should be burned out immediately. The number of visible abilities should be only determined by... the number of abilities that aren't hidden.


    • #3
      Temp work around: Apply a scepter modifier, that will unlock the extra ability slot -- Cause morph has another ability, a scepter based one...


      • #4
        Originally posted by ash47 View Post
        Temp work around: Apply a scepter modifier, that will unlock the extra ability slot -- Cause morph has another ability, a scepter based one...
        Oh, thanks! I didn't realize this was a hero-specific bug.