Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.

In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.

All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Bug] Wisp doesn't turn when he casts DOTA_ABILITY_BEHAVIOR_POINT abilities

  • Filter
  • Time
  • Show
Clear All
new posts

  • [Bug] Wisp doesn't turn when he casts DOTA_ABILITY_BEHAVIOR_POINT abilities

    I have an ability setup like this in KV:

    		"AbilityBehavior"				"DOTA_ABILITY_BEHAVIOR_POINT"
    		"BaseClass"						"ability_datadriven"
    		"AbilityTextureName"			"brewmaster_earth_hurl_boulder"
    		"MaxLevel"						"1"
    		// Stats
    		"AbilityCastRange"				"9999"
    		"AbilityCastPoint"				"0.0"
    		"AbilityCooldown"				"0"
    		"AbilityCastAnimation"			"ACT_DOTA_ATTACK"
    		"AbilityManaCost"				"0"
    				"Target"				"POINT"
    				"ScriptFile"			"scripts/vscripts/ability_proxy.lua"
    				"Function"				"throw_ball"
    All of my heroes except Wisp turn first before casting this spell. Wisp just immediately casts it, without turning. This makes me think that Wisp automatically appends DOTA_ABILITY_BEHAVIOR_IMMEDIATE to his abilities.

    In the alpha tools, this behavior did not occur.

  • #2
    wisp don't have turn rate mate, you din't see the patch notes?


    • #3
      Wisp does have a turn rate, he just doesn't need to turn in order to cast abilities. I believe this is hardcoded to his hero, so you will have to either replace another hero with his "model" or deal with him not turning on ability cast.


      • #4
        The clean way of implementing that would be to make all of Wisp's abilities IMMEDIATE, though, as opposed to hardcoding it into the hero, wouldn't it?