I have an ability setup like this in KV:
All of my heroes except Wisp turn first before casting this spell. Wisp just immediately casts it, without turning. This makes me think that Wisp automatically appends DOTA_ABILITY_BEHAVIOR_IMMEDIATE to his abilities.
In the alpha tools, this behavior did not occur.
Code:
"throw_ball" { "AbilityBehavior" "DOTA_ABILITY_BEHAVIOR_POINT" "BaseClass" "ability_datadriven" "AbilityTextureName" "brewmaster_earth_hurl_boulder" "MaxLevel" "1" // Stats //------------------------------------------------------------------------------------------------------------- "AbilityCastRange" "9999" "AbilityCastPoint" "0.0" "AbilityCooldown" "0" "AbilityCastAnimation" "ACT_DOTA_ATTACK" "AbilityManaCost" "0" "OnSpellStart" { "RunScript" { "Target" "POINT" "ScriptFile" "scripts/vscripts/ability_proxy.lua" "Function" "throw_ball" } } }
In the alpha tools, this behavior did not occur.
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