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Can we get a way to override the behavior of attributes

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  • Can we get a way to override the behavior of attributes

    Right now, there is no easy way to change what each point of Strength, Agility, Int, or Armor does. You can set up events to look out for changes in the stats and then apply modifiers to make up for extra effects you want them to do, but overall its clunky and isn't really the best solution.

    Having an area where we could change like how much HP each point of Strength gives, or making it so you get bonus armor with Strength, or you gain magic resistance with int, would be great.

  • #2
    This really usable thing. Many custom games would use this.

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