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[Bug] GridNav is broken for trees after world layer swap

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  • [Bug] GridNav is broken for trees after world layer swap

    There it is, seems like GridNav:IsBlocked stops working for trees right after world layers get swapped, even tho trees are left there and you can't walk through them.

  • #2
    Yah, there is another post about this as well! Is there any news on this even being worked on?

    BTW here is the other thread Pathfinding Bug.


    • #3
      I believe the issue you are seeing with world layers breaking navigation for trees is an ordering problem. If you have two layers that both have a tree in the same location and you show one layer and then hide the other the grid nav cells will be marked as blocked when the first layer is made visible but will be marked as unblocked when the second layer is hidden. We will look into a fix for this, but for now you might be able to work around the problem by changing the order so that the layer old layer is hidden first and then the new layer is made visible second.