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[POSSIBLE BUG] FindUnitsInRadius() not detecting Illusions?

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  • [POSSIBLE BUG] FindUnitsInRadius() not detecting Illusions?

    Hello!

    Currently, FindUnitsInRadius() seems not to be detecting any illusions. I didn't manage to catch the exact update where it stopped doing so, but I'm pretty sure it was made during the last two weeks.

    You can test this by running a simple script like this:

    Code:
    local illusions_on_world = FindUnitsInRadius(DOTA_TEAM_GOODGUYS, Vector(0, 0, 0), nil, 20000, DOTA_UNIT_TARGET_TEAM_BOTH, DOTA_UNIT_TARGET_HERO, DOTA_UNIT_TARGET_FLAG_NONE, FIND_ANY_ORDER, false)
    
    for _,illusion in pairs(illusions_on_world) do
    	if illusion:IsIllusion() then
    		print("Illusion detected!")
    	end
    end
    You can then see that, even if you have illusions currently spawned, none of them will be detected.

    Currently, you can use, for example, Entities:FindAllByName(hero:GetName()) to detect illusions, but for that, you must first know from which hero they were spawned.

    Best regards!
    Last edited by fcalife; 08-13-2015, 07:02 PM.
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