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[Bug] jumping form DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP to STATE_GAME_IN_PROGRESS

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  • [Bug] jumping form DOTA_GAMERULES_STATE_CUSTOM_GAME_SETUP to STATE_GAME_IN_PROGRESS

    Seems that the game will autostart in 60 seconds, and instantly go from the custom game setup to the Game In Progress stage, automatically ending the game afterwards..



    Game.SetRemainingSetupTime(999) doesnt do anything (with 999, or 90, or -1 or 0 doesnt matter), neither does GameRules:EnableCustomGameSetupAutoLaunch(false)

    Can't make a fully custom pick screen with this issue
    ModDota | My GitHub Profile | My Project's Page

  • #2
    bump, it makes creating a custom picking screen very limited and frustrating in making custom loading screens and pre-game options

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    • #3
      Seems that the issue is if everyone is unassigned at any point past 60 seconds, the game will end instantly then.
      ModDota | My GitHub Profile | My Project's Page

      Comment


      • #4
        Fixes:

        SendToServerConsole("dota_surrender_on_disconnect 0")
        SendToServerConsole( 'customgamesetup_set_auto_launch_delay 300' )
        Convars:SetInt( 'dota_auto_surrender_all_disconnected_timeout', 7200 )
        ModDota | My GitHub Profile | My Project's Page

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