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API functions request

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  • API functions request

    SetMaxMana( flMana ) -- No way to update max mana for creeps.
    CreateIllusion( hUnitToCopy,hOwnerEntity,bCopyItems,bLevelUp,vSpaw nPos ) --
    TakeAbility( hAbility ) -- Removes ability from unit,but keeps handle, like lotus orb, rubick's spell steal (when new spell is stolen,but old has modifiers remaining)
    GetCooldownReduction( )
    GetCastRangeBonus( )
    SetDeniable( bDeniable ) -- IsDeniable()
    IsInShopArea() - Is unit touching shop trigger and can buy items.

    GetCooldownReduction( )
    GetCastRangeBonus( )

    SetStealable() - No way to change dynamically
    SetFrozenCooldown( bFrozen ) -- Seems that it doesn't work, fix it or write usage(I guess it's like Spirit Breaker's Charge cooldown)
    GetFrozenCooldown( ) -- If it works


    GetCurrentSecondCharges( ) -- Like in wards dispenser
    GetInitialSecondCharges( ) -- Like in wards dispenser.
    SetCurrentSecondCharges( ) -- Like in wards dispenser
    GetItemSlot( ) -- Returns number of slot where item is.

    GetCurrentSecondCharges( ) -- Like in wards dispenser
    GetInitialSecondCharges( ) -- Like in wards dispenser.
    GetItemSlot( ) -- Returns number of slot where item is.

    IsDebuff() -- Curretly exists on Lua modifiers only.
    GetAuraOwner() -- Get owner of aura if it isn't caster and not parent.

    Spawn() -- For similar things:
    OnAbilityPinged( nPlayerID, bCtrlHeld )

    GetToggleState() --Client-Side

    AssignHero(hEntity) -- Sets unit entity for "GetSelectedHeroEntity() and GetAssignedHero() when hero is created on run.

    OnModifierPinged(nPlayerID, bCtrlHeld)

    GetLocalPlayerTeam() -- On client-side. Adds ability to create team only /player only visible buffs.
    GetLocalPlayerID() -- On client-side. Adds ability to create team only /player only visible buffs.
    LoadKeyValues() --

  • #2
    Well, the creation of illusions is quite hard, but it's possible.