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Small crash (might be expected)

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  • Small crash (might be expected)

    If you make a new addon, but open a recent project in s2fm, s2fm will try and load the project you last worked on, even though it's in a different addon. Of course all the custom materials and models won't load correctly, and you'll crash with something like this:

    HTML Code:
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/courier_wyvern_anim_firebreath_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/jakiro_dual_breath_ice_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W General              ]: CSFMParticleSystemQuery::GetCollisionGroupFromName not yet implemented!
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/good_ancient001_ambient_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "models/newskydome/skydomenew.vmdl_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot2/mechjaw_idle_rare_sparks_l_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot2/teleport_end_dust_ti5_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot2/bad_ancient_smoke_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot2/bad_ancient_smoke_instance2.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "models/radiant_tower_sfm.vmdl_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot6/fog_lowpatch6_sfm_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/arc_warden_magnetic_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/arc_warden/magnetic_field_test.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/ranged_tower_good_instance1.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/arc_warden/bubble_collision.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "particles/instanced/supportsclub/shot1/sven_storm_bolt_projectile_explosion_wave_instance2.vpcf_c" (Error: ERROR_FILEOPEN)
    [ W ResourceSystem       ]: File error loading resource header "sounds/dota2_music_battle_002.vsnd_c" (Error: ERROR_FILEOPEN)
    [   Developer            ]: Unserialize c:\program files (x86)\steam\steamapps\common\dota 2 beta\game\dota_addons\sfmcontest2\elements\sessions\supportsclub.dmx took 1.181 seconds
    [ W SchemaSystemUtils    ]: WARNING: Schema upconversion occuring for large data (1310kb): maps/dota_sfm/worldnodes/node000.vwnod
    [ W RenderSystem         ]: Attempting to purge m_fencedResourceList.Count() = 0, m_pendingFencedResourceQueue.Count() = 5, nCurrentCmdBuffersAvailable = 0, nAllocatedCommandBuffers = 1500
    [ W General              ]: c:\buildslave\source2_dota_rel_win64\build\src\rendersystem\texturebase.cpp(2089):ResourceHandleToData(  ) failed! Falling back to error texture!
    [                        ]: Disconnected From 'Localhost:29000'
    [                        ]: Connecting To 'Localhost:29000'
    [                        ]: Connected To 'Localhost:29000'
    I guess the crash is expected, but there should be a warning message that tells you the problem or it shouldn't open an s2fm project from a different addon.
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