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Opening material sometimes hangs forever unless you highlight it in asset browser

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  • Opening material sometimes hangs forever unless you highlight it in asset browser

    A strange bug: if you try to open a material which you don't have the source vmat from (it displays "missing content's source, asset system not finding source path, editing unavailable"), the entire engine will freeze IF you open it too fast.

    Too fast, in this case, is defined whether the orb in the preview is here yet.

    Try it yourself!

    1) Select a random material
    2) click on it, wait a second, for the preview orb to show up
    3) then open it, again and again. No issues.

    But if you try double-clicking on a material to open it without selecting it beforehand, there is a very high likelihood that the entire engine will hang forever.

    It seems like this doesn't happen with materials for which you do have the source files for, because there is a small period of loading (with the windows "loading circle" cursor flashing) before the material editor shows up.
    Last edited by MaxOfS2D; 05-19-2018, 05:59 AM.

  • #2
    It seems like this was caused, like another "bug" (SFM viewports slowing down to a crawl), by the GeForce Experience overlay hooking into apps even if none of its features are enabled.