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Compiled list of kinetic gem bugs

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  • Compiled list of kinetic gem bugs

    I was experimenting with kinetic gems and their interactions with item with custom effect and found the following conflicts, not sure if they are currently bugged or working as intended.

    1. Keeper of the Light kinetic gems "Northlight Illuminance" and "Crucible of Light Illuminance" don't work together. Seems Northlight gem override the other (hero first skill Illuminate horse model will always be the stag). Ideally should it be 2 gems taking effect alternatively?
    2. Admiral Kunkka's kinetic gem "Torrent of the divine anchor" completely nulls the item effect from "Leviathan Whale Blade" (hero second skill torrent with whale tail) .It used to work together where the whirl pool effect from the kinetic gem appears first and then whale tail effect from "Leviathan Whale Blade" shows next.
    3. Templar Assassin's kinetic gem "Epitaphic Trap" override the item effect from "Wings of the Fluttering Amethyst"(hero ultimate skill model with butterfly) Ideally should it be those two models taking effect alternatively?
    4. Puck's kinetic gem "Rift of reminiscence" and "Orb of reminiscence" override the item effect from "Aether-Wings" and "Merry Wanderer's Brush" respectively. Again should these effect be working alternatively?

    In summary, I found that kinetic gems seems to override the item effect in most cases, is it a rule that kinetic gem is always prioritized over item-bound effect? Also some times their are some inconsistency for situations where multiple kinetic gems that modify the same animation. For example, Pudge's kinetic gem "Trapper's Treachery" and "Crow's Feet" work together smoothly, in the way that hero's hookshot skill animation from each gem take turns to show their effect. A similar scenario can be seen in Doom's kinetic gem "Flames of the Pyre" and "Pits of Omoz", where hero attack animation alternate between those two gem effect. However it is not the case in No.1 listed above on Keeper of the Light, and compared to the Pudge and Doom situation I don't see why those two Illuminate kinetic gems shouldn't get the same treatment. I will really appreciate if the devs here take a look in this and fix those issues, thanks !
    Last edited by yf2293; 09-23-2016, 01:57 PM.