Announcement

Collapse

Forum Rules

  • No flaming or derogatory remarks, directly or through insinuation.
  • No discussion, sharing or referencing illegal software such as hacks, keygen, cracks and pirated software.
  • No offensive contents, including but not limited to, racism, gore or pornography.
  • No excessive spam/meme, i.e. copious one liners in a short period of time, typing with all caps or posting meme responses (text/image).
  • No trolling, including but not limited to, flame incitation, user provocation or false information distribution.
  • No link spamming or signature advertisements for content not specific to Dota 2.
  • No Dota 2 key requests, sell, trade etc.
  • You may not create multiple accounts for any purpose, including ban evasion, unless expressly permitted by a moderator.

  • Please search before posting. One thread per issue. Do not create another thread if there is an existing one already.
  • Before posting anything, make sure you check out all sticky threads (e.g., this). Do not create new threads about closed ones.
  • It is extremely important that you post in correct forum section.

  • Balance discussion only in Misc.
  • All art related (such as hero model) feedbacks go to Art Feedback Forum.
  • All matchmaking feedback should go here: Matchmaking Feedback
  • All report/low priority issues should go here: Commend/Report/Ban Feedback
  • No specific workshop item feedback. These should go to workshop page of that item.
  • When posting in non-bugs section (such as this), use [Bugs], [Discussion] or [Suggestion] prefix in your thread name.



In case you object some action by a moderator, please contact him directly through PM and explain your concerns politely. If you are still unable to resolve the issue, contact an administrator. Do not drag these issues in public.



All rules are meant to augment common sense, please use them when not conflicted with aforementioned policies.
See more
See less

[Pudge Arcana] No custom Dismember effects against some heroes

Collapse
X
 
  • Filter
  • Time
  • Show
Clear All
new posts

  • [Pudge Arcana] No custom Dismember effects against some heroes

    Skeletons: Clinkz and Pugna do not have any flesh, but Dismember uses the default flesh effect on them. It should have a custom effect for skeleton units

    Nagas: Is it intended for the fish heroes to use regular red/flesh? It feels like they should have a different effect, to fit more their amphibian nature. Heroes in question are: Naga Siren, Slardar, Slark, Tidehunter and maybe Medusa (and maybe Sven).

    Others:

    Rubick's model doesn't look like he is some regular fleshy being, with all the green stuff visible through his entire front. So shouldn't Dismember use some green effects on him?

    Underlord uses the default red/flesh effects, which kind of looks unfitting.

    Sand King is the only insect-like hero who uses the default flesh effect. Nyx and Weaver use a different effect. Also, according to his lore, he is literally sand taking the shape of arachnid.


    Non-hero units: Only heroes got custom effects. Non-hero units were left out completely. Good thing is, the already existing custom effects can be applied to all of these:

    Siege creeps: Use Tinker/Shredder/Clockwerk/ effect, minus the gore (so just gears and stuff)
    Neutral Ghosts & Fell Spirits: Use Ethereal, very light-blue, or white
    Neutral Mud Golem, Shard Golem, Rock Golem and Granite Golem: Use stone (and maybe ethereal for mud, with brown color)
    Skeleton Warriors (from Dark Troll Summoner, and Wraith King): If you add a custom effect for Clinkz/Pugna, they should use it, too
    Visage's Familiars: Use ethereal with same color as Visage (or maybe just grey, since they appear more like stone)
    Spiderlings and Spiderites: Use goo with same color as Broodmother
    Invoker's Forged Spirit: Use fire
    Warlock's Golem: Use fire
    Primal Split Fire element: Use fire
    Primal Split Earth element: Use stone
    Primal Split Storm element: Use electric
    Furion's Treants & Greater Treants: Use wood
    Last edited by bu3ny; 04-04-2018, 05:13 PM.
    Please, just call me buny.

  • #2
    I see gibtype "bone" exists (according to the arcana response rules), but no hero has their gibs set to bones. When I set the gib typ to bones, the red x placeholder particles appear, so there is no bone gib effect in-game yet.
    Please, just call me buny.

    Comment


    • #3
      The arcana responses list 11 different gib types:

      default
      ethereal
      ice
      goo
      fire
      stone
      water
      wood
      electric
      bone
      undead

      Water, Bone and Undead don't exist. Bone should exist for Clinkz and Pugna.

      Also, the arcana has no response rules for gib type "motor".
      Please, just call me buny.

      Comment


      • #4
        Please, just call me buny.

        Comment

        Working...
        X