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[Pudge] The Arcana's Dismember sounds don't play when using the far animation

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  • [Pudge] The Arcana's Dismember sounds don't play when using the far animation

    On the Arcana Dismember animation, the sound effects of the hooks whipping around the target is currently bound to the close-ranged Dismember animation. This means the long-ranged animation doesn't have those sounds currently.

    These sounds named arc_whoosh01/02/03 should be used by the ranged animation as well. They are currently only used once during the cast animation of ranged Dismembers.

    In the vid, you can hear how the ranged dismember only uses the background looping sound, and the sound that happens on the damge ticks. But the hooks wildy ripping around the target are completely silent. The ranged Dismember should sound like the melee dismember, minus the default Dismember sounds
    Please, just call me buny.
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