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Cosmetics balance issue with Juggernaut

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  • Cosmetics balance issue with Juggernaut

    I am not sure if this is the proper place to post this as it is not technically a bug per se, however I played a game and noticed it had an effect on gameplay balance.

    Item in question : Healing Ward of the Kuur-Ishiminari

    I believe that is the name, anyways it is a model that replaces his default healing ward with what looks like an old asian statuette.

    The problem is the size of thing, I mean it is HUGE. The model is the same size as Juggernaut, if not bigger. As you can imagine this makes the ward stick out like a huge target, much harder to attempt to conceal it.

    Anyways thats how I feel, I think the replacement models should keep the same size ratio.



    Jug Ward.png
    Last edited by nicoman; 06-06-2012, 11:23 AM. Reason: Image

  • #2
    Sounds like the scale value is wrong, can you post a screenshot of it please.
    // Economy
    "NotTheStringsYoureLookingFor"

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    • #3
      I am currently at work but will try to do so when I get back.

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      • #4
        Yeah the thing is ridiculously huge, it's to scale but in game it shouldn't be full scale to a 'person'.

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        • #5
          yep, seen it in-game as well, were were like "wtf" the first time we saw it, but yeah, this looks like a nerf to juggernaut :-|

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          • #6
            took a screenie and added to OP

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            • #7
              yeah i look that bigger than VS
              and i see no green aura from ward there

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              • #8
                Originally posted by andreya View Post
                yeah i look that bigger than VS
                and i see no green aura from ward there
                [/IMG]
                Thank you for doing that, I don't know how to embed the image in the post.

                The green is there this is just a low quality screenshot I took and put into paint, in game you see the green perfectly fine.

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                • #9
                  Yea. That looks ridiculously large. Make the damn thing smaller.

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                  • #10
                    so.. is this getting fixed?

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                    • #11
                      guess not

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                      • #12
                        You could always choose not to use it. By using this item, you show that you are a badass who doesn't need to hide his ward! Gaze in glory at the hugeness of the sole reason why my team will not die but instead push on and wipe your entire base! And it's bigger than you!
                        Hello, I'm Fydorian! I have Trouble getting even one cs per minute, so I help find bugs instead!
                        To make things easier on everyone, if reporting a bug on the Gameplay Bugs forum, please read these stickies:
                        Bug posting guidelines. READ THIS FIRST!
                        Common Bugs List
                        Intended Fix List
                        This has been a PSA by yours truely, Fydorian.

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                        • #13
                          Originally posted by Fydorian View Post
                          You could always choose not to use it. By using this item, you show that you are a badass who doesn't need to hide his ward! Gaze in glory at the hugeness of the sole reason why my team will not die but instead push on and wipe your entire base! And it's bigger than you!
                          Lol as much as I like that attitude and think it is awesome, if I'm not playing that juggernaut I don't want a bad player running around with it.

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                          • #14
                            The size of the ward should be reduced.

                            It's a cool item, but currently ruins gameplay.

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                            • #15
                              I have to a agree with this, cosmetics are fine but changing the size of the ward, especially like this (its huge!)seems like a bit much, even though it will most likely only effect balance at low lvl games tbh

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