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Batrider's "Big Bad Bandanna" bug

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  • Batrider's "Big Bad Bandanna" bug

    Batrider's goatee does not move with his jaw whenever he does a talking animation. It just floats in the air while his jaw moves.

  • #2
    Yep, just noticed this.

    Batrider only has one bone for his head, all of his facial animation is done through blend shapes I guess? So the jaw-piece won't move when he talks.

    I didn't even consider this when making it... ugh.

    I'm hoping it's not too difficult of a fix.

    Comment


    • #3
      Keep note of all the little things that do not work with facial flexes, Valve are working on fixing them. Check the Faceless Void head thread, hoping we can get a list together to not miss any!
      Notable threads:
      Base Model Error List

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      • #4
        This item does have flexes, but it isn't combining properly due to a texture channels issue. We'll get it fixed.

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        • #5
          Just noticed this bug still (or once again) persist as of 15/02/2017. Great.

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